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A Real-World Map Game Shaped by Movement

Marchh is a real-world map game where genuine movement supplies the route geometry used to evaluate virtual territory claims.

The real world provides the path; the Marchh map provides the game state. Movement → route → eligible area is the central connection.

The player cannot draw anywhere

Marchh does not begin with arbitrary polygon drawing. It begins with location samples from an intentionally recorded walk or run.

Accepted movement traces a route whose geometry may or may not enclose an eligible area.

A claim persists beyond the activity

The activity describes what happened during the outing. Territory creates a map consequence that can remain visible and interact with other claims.

Ownership is not guaranteed forever and may change through territory rules.

The physical map still has rules

Digital boundaries do not convey access. Streets may be unsafe, paths may be closed and land may be private even when a basemap looks connected.

Choose lawful routes and stay aware instead of following the screen blindly.

From sequence to consequence

The location sequence shows where accepted movement occurred. Closing that sequence can form an area. Eligibility turns that area into a consequence on the shared map.

Keeping these stages separate explains why a completed activity can have valid route information yet no territory, or why an existing territory can later change ownership.

Public does not mean unrestricted

Some territory geometry and ownership information may be public within Marchh. Public visibility does not permit another person to identify, follow or confront the associated user.

The Community Guidelines apply to map-based conduct as well as captions, comments, profiles and other social interactions.

Questions people ask

Is Marchh territory real property?

No. Marchh territory is entirely virtual. It creates no ownership, possession, access permission or other legal right over a physical place.

Available on iPhone

Move. Close. Claim.

Take Marchh outside and turn qualifying walks or runs into virtual territory on the shared map.